Topic: positional audio

You might want to think about to support mumbles positional audio. It's quite cool if you got 3d head phones and not hard to implement.

Re: positional audio

"No, I'd rather hear everyone equally all the time.  Its a nice idea, but not that practical in a very logistical game like Perpetuum"

Re: positional audio

same goes for Teamspeak3 - i would like such a feature to be implemented.

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