Topic: Missions bugs

I will post here all bugs i can find with missions.
Not inteneded to be stickied, it's just because i dont want to create 20 topics about that tongue

1. New virginia - ADB/TM-IS001 "apache" : Scan 5 servant brigands
The servant brigands are not to the diplayed location. in fact they are west of base.
Scanning them dont implement objectives.
Scanning the heralds in diplayed location dont work either.

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Fixed, next update.
GM|Mancs

Re: Missions bugs

can i add some too?

Mission "ADB/ASI-KC002: "Routine Massacre"

Objective: Take out 3 'Rookie' light robot kernel from the enemies cargo

Bug: there are "1st star Havoks" on that location, which will drop 1st star light bot kernels

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Fixed, next update.
GM|Mancs

Re: Missions bugs

You're welcome big_smile

Re: Missions bugs

Would this apply for mission bugs too?

http://forums.perpetuum-online.com/new/ … uote/4527/

DEV Zoom wrote:

However I don't want this thread to be another mixed bag of bugs which we are unable to keep track of, so everyone, please do not post newly found bugs in here. It's much easier for us if each individual bug has it's own thread.

Last edited by Maynard Benaui (2010-02-01 09:31:29)

Re: Missions bugs

No, this is actually better to have in one place, like typos and stuff.

"I don't know the key to success, but the key to failure is trying to please everybody." -- Bill Cosby

Re: Missions bugs

ADB/ASI-SO002:"Body snatching"

Objective: Take out 5 'Rookie' light kernel ....

bug: On the location are 1st star bot dropping 1st star light bot kernels ... => Misson can not be completed.

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Fixed, next update.
GM|Mancs

Re: Missions bugs

Thanks for the mission bug reports! smile

I'm watching this topic, and fixing any mission bug you post here!

Re: Missions bugs

Is it a bug or feature that on the exploitation missions you get to keep the ore?

Re: Missions bugs

Well went to use the map for mission locations but they do not show up even when one has the Assignment point checked.

Re: Missions bugs

Lanny: Its a feature, and the reason is pretty simple: we don't wish to pull off sellable material from the market, atleast not at this state of beta (a material blackhole wouldn't be good for the economy) smile

Vintnor: Yes, the map can't mark the mission location atmoment.

Re: Missions bugs

In the military recon missions it say i have to scan n robots, but i can scan the same robot n times and the mission is accoplished, even if i make a very bad scan(in fallof range), dunno if it it a bug.. but it makes the mission very easy..

Re: Missions bugs

Not sure if its even implemented but anyways

Transport missions - Extention bonuses for Logistics spec doesnt really say so not sure if they are. - well either way % bonus to reward not applying. 

Although standing points are accrueing.

Re: Missions bugs

Not sure if its even implemented but anyways

Transport missions - Extention bonuses for Logistics spec doesnt really say so not sure if they are. - well either way % bonus to reward not applying. 

Although standing points are accrueing.

Re: Missions bugs

Assignment: ADB/TM-GR002: "Smooth shot" System Message: [mission_nothinghappened] <- Message when trying to deliver items.

Failed mission / time ran out had 3 of the kernals collected. Picked up assigment again and collected two more for a total of 5 like mission says to collect but cannot deliver them since it only thinks I have two. This may be intended.

Last edited by Gremrod (2010-03-27 08:56:21)

Perpetuum Community Wizard Guy!
For beginning video tutorials please visit: http://gremrod.wordpress.com
Perpetuum Short stories: http://perpetuumfiles.wordpress.com/ Written by me.

Re: Missions bugs

Assignment [rambo] [misiontype_harvesting_level01_desc]

This mission at the Truhold-Markson Alpha Terminal is messed up smile

1- Bugged. I'm guessing there should be something about harvesting in this mission .. but there isn't just a simple deliver job. So simple in fact that you don't have to move an inch. Just accept mission and deliver it right there.

2- Bugged. This same mission can be done three times in a row, however there are times when one of the attempted frizzes and you get the "nothing happens" message with a dead mission in your assignment log. Your choices are two abort the assignment, but if you're OCD about these kinds of things, you don't want a failed mission if your history.

2- Exploitable. This mission gives you 1500 or so NiC, and a couple medium armor piercing missiles as well as a Yagel Light Mech. Nice reward for doing nothing eh? So in three seconds you have have three Yagels, sell them, transfer funds to your other chars using one of the many methods available. Delete the alt and repeat the process.

Re: Missions bugs

rambo is a test mission, and yes it got in accidentally.

Re: Missions bugs

Got mission to get some light rookie kernels and when I had all kernels I transferred all kernels to corp storage. After that mission had two entries to collect kernels one was at 5/5 another was at 0/0.

Re: Missions bugs

In the Details of the Gremlon ltd. Mission: ADB/TM-GR002:"Smooht Shot"

Reads:

You probably know that every native robot has a valuable data storage device, which is called the kernel. In this assignment, you task will be to destroy the enemy robots in the marked area and take the kernels from their cargo hold. The corporation that hired you needs every bit of information about those robots, so you'll be rewarded when you deliver the kernels. Oh, and don't forget to take weapons with loads of ammunition.

you should be "your"

Perpetuum Community Wizard Guy!
For beginning video tutorials please visit: http://gremrod.wordpress.com
Perpetuum Short stories: http://perpetuumfiles.wordpress.com/ Written by me.

Re: Missions bugs

ADB/ICS-AR001:

the location is not reachable by mechs -> the slope of the tile (561.00 / 938.00) is to steep

Re: Missions bugs

Mission ABD/ASI-BH001 "No Stone Unturned" in Doaden, loc 693.00 920.00 was as close as I could get to the waypoint (692.00 916.00) to try to tile scan for stermonit. the waypoint was on a canyon wall. Tile scanning from there doesnt finish mission.

Re: Missions bugs

@Tobar:
We can't find any problem with that Assignment.

Please make sure that you are using the correct ammo with your geoscanner. In this case you should load "Tile-based geoscanner charge (stermonit)" into your scanner.

The one you got with your first bot is for "Titanium" only.

“The truth is balance. However the opposite of truth, which is unbalance, may not be a lie.”
(Susan Sontag)
Forum Moderator

Re: Missions bugs

Apache: File 2 - The quest location shows up on the map, but not on your radar.