Well, in sandbox, the end mean of "player vs envoirment" will allways reflect to "player vs player"
So equation of "risk vs reward" comes to mind.
If you want more phat lewt, richer fields and beter quality facilities, be prepared to... negotiate for them, sometimes agressivly.
So, i am not realy wondering why PVE players want more securety for free. I wonder, why whuld we have free securety at all. After all, perpetuum is a sandbox simuation of the free word dynamics - a plase where there is as little as possible outside restrictions on player actions as possible.
If you understand sandbox model in MMO, you will know that "free" anything is often not valued, wanted in general by less competetive players and thats why it degrades the "risk vs reward".
So, please, can you tell me why whuld you want more "free" safty, that will eventualy devaluate the very item the people are after in PVP zones?
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